Aaron Shack

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Hellboy: Web of Wyrd First Impressions/Review

My first Impressions and gameplay of Hellboy: Web of Wyrd. Not a game I'd recommend. Clunky controls, actions on screen to my button presses were delayed or not registered. The low frame rate/animation of Hellboy himself is jarring to look at when the rest of the game world runs at a smooth 60fps. It's probably a creative choice, but it makes for quite the eyesore.

When people talk in cutscenes, their mouths don't move and the still angles make conversations boring. The enemy types are repetitive and boring which makes the game feel even more dated. The story doesn't really pull you in even after several hours of playing.

I saw people comparing the combat in this game to the Batman Arkham games and that couldn't be further from the truth, that's a comparison we shouldn't be making for any game, to be fair.

The comic inspired art is awesome, Lance Reddick voicing Hellboy is awesome. Getting perfect parries was gratifying. The fact that the game often wouldn't register my blocks/dodges in time made Hellboy and his already clunky combat, poor camera angles, and bad directional combat even worse. It's not a fun game to play, despite me being really curious, excited, and only wanting to play more out of desperation that maybe it will get better.

As I like to say, don't take my word for it. Make up your own mind by checking out my experience with the game as I highlight things I enjoy and things I found to be flawed. Some folks watched my video and found the game enjoyable. I'm happy for that too. Make your own choices. Thank you for checking this out.

Link to the video of my gameplay livestream with my first impressions is available here.

Let me know what you think in the comments below.