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The Invincible Review
From Publisher 11 Bit Studios and Developer Starward Industries comes an all new narrative exploration experience, The Invincible. It is a science fiction, Astropunk styled, space exploration game that has the player assume the role of Yasna, a biologist on a research vessel sent to Regis III to search for signs of life. Things go wrong and Yasna wakes up with no memory of the expedition. The game unfolds with mystery after mystery as you explore the planet and attempt to find your crewmates, rescue them, and remember what happened. While the game is mostly a walking simulator, much like Firewatch, you will make lots of narrative conversational choices throughout the game as you chat over the radio with the Astrogator.
You’ll interact with classic Astropunk retro technology that seems heavily inspired by the 1950’s-1960’s technology in science fiction of the time as you seek to understand the mysteries of the planet and the factions that occupy it. While the game is narrated by an excellent cast, the pacing stays relatively flat. Even the most exciting moments are derived of tension when narrative choices ultimately lead to little confrontation, little risk, low stakes, before you’re back to exploring. The game is very immersive but if you’re not interested in biology and engineering talk, you might find some of the dialogue boring. I however enjoyed the immersion of researching the planet, theorizing what is happening, and seeing if the scientific method proves correct.